Hey Ben, Decided to go with a Nluss warrior, as a last kick at the Tekumel can so to speak. You said a while back that you would like to go with AD&D rules in the future. Do you want me to roll up an AD&D Fighter? Also how would you handle racial bonuses (if there are any)? Nluss are characterised by their excessive height, strength, and hardiness. There is an AD&D Tekumel conversion done by Jeff Dee(I think?), or Brett Slocum, back in the day that did a good job at using"non-human" PC's. I can send you a copy of this, although it should be readily available online. If you don't want to use this I can use the half-orc stat bonuses and penalties which I have used in the past successfully for my games. Let me know what you think.