A Primer on the Abyssal Dungeon The Short Version : This huge dungeon was designed as a prison, with seven locks of increasing difficulty reach its central prison chamber. The party believes that the real king of Zyan is imprisoned there, with a powerful imposter ruling in his place. The party has opened 3 of those locks, and is currently in the area beyond the Hydraulic Portal (the third lock). Each "level" of the dungeon in some way echoes some aspect of Zyan, the flying city of the dreamlands that sits above it. The area the party is in seems to be a set of tunnels for workers with pipes and clockwork puzzle elements. The Much Longer Version : To really understand the current dungeon you need to a bit of campaign background. It’s a major location in the setting. Here’s everything you need to know—at least given the current state of the party’s knowledge. If you read this, you should be up to speed. Zyan above, the flying city that rests on the rock from the bottom of w...
I've rolled up Dozar the Gross, a large cleric of Mana Yood-Sushai.
ReplyDeleteGonna try my best to show up get done if that sweet, sweet meat money, but I'm flying out to Boston tomorrow, so the might be compilations due to packing/getting ready. I wouldn't wait for me to start.
ReplyDeleteOk, no problem Michael Wentzloff
ReplyDelete