A Primer on the Abyssal Dungeon The Short Version : This huge dungeon was designed as a prison, with seven locks of increasing difficulty reach its central prison chamber. The party believes that the real king of Zyan is imprisoned there, with a powerful imposter ruling in his place. The party has opened 3 of those locks, and is currently in the area beyond the Hydraulic Portal (the third lock). Each "level" of the dungeon in some way echoes some aspect of Zyan, the flying city of the dreamlands that sits above it. The area the party is in seems to be a set of tunnels for workers with pipes and clockwork puzzle elements. The Much Longer Version : To really understand the current dungeon you need to a bit of campaign background. It’s a major location in the setting. Here’s everything you need to know—at least given the current state of the party’s knowledge. If you read this, you should be up to speed. Zyan above, the flying city that rests on the rock from the bottom of w...
I'll retreat back into the priaduct to the Library. I'll light a torch as I go. My plan is to splash the last 20 feet of the priaduct with oil and once I step back into the library, see if the inside of it burns. "There might be more coming." I'll announce when I step out.
ReplyDeleteBen L. While (or even before) Salinger Dungeye is digging himself deep into trouble, I'm not hesitating to make sure Mal-prion is stripped of his stuff.
ReplyDelete(Note that i use the above punny nicknames only in teasing jest.)
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